Preview : [Shatter] (2010)

Developer : SIdhe
Release year : 2010 (PC), 2009 (PSN)
Price : 9.99$ (PC)

Resurrection of Retro genre, which major doesn't care about any more.


I didn't expect to see such a good thing.

It's 1 of important aspect of Indie Game scene, "Deals with retro genre, which major doesn't care any more." [Shatter] is perfect example of that, resurrection of 'Breakout(Arkanoid)' genre. No more clones / no more follow-ups, only [Ricotchet] series by reflexive might follw that genre these years, almost forgotten.

As you can see from the Trailer, Up<->Down board arrnage became more dynamic. Furthermore, you can do Shooting with full energy, you can put more balls as you wish, and some blocks go down to do stun-attck. But the most important & brilliant thing is, 'Suck' & 'Blow'. These put effect on moving of energy (to eat) & even ball, to make the game very interesting & tricky.

It was released for PS3 Jul. 2009, and ported to PC at now. So Console Pad could be better working, however Mouse + Keyboard is still good. (Just... key arrangement is somewhat weird, not so problem, anyway.) Bad thing is, it doesn't release demo for PC yet, and sometimes loading takes too much time. However, worth to play & recommendable.

Where to buy : Steam

P.S. : They sell music MP3s at 9.99$. Steaming is free, maybe.
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